Amnesia: The Dark Descent is a first person survival horror game. A game about immersion, discovery and living through a nightmare. An experience that will chill you to the core. Amnesia: The Dark Descent (and the expansion Amnesia: Justine) has been developed and published by Frictional Games. Oct 23, 2017 - THE DARK DESCENT - A game about immersion, discovery and living through a nightmare. An experience that will chill you to the core.
After completing a 100% run, you are treated to a new login page and an mp3. 100% run video walk-through. Thanks to IBringDoom for this.
Text Walk-through for a 100% complete run. Thanks to Ryukaki for this. The page when you get a 100% complete run.
If you want to explore without the monster in the way, here are instructions on how to get rid of him. The audio MP3 on the page. A note from 'A.S Inc.
(Aperture Science)' shows the address 'Boston, Massachusetts' which is the address of Dejobaan Games HQ. Misc Data / Patch Notes relating to Justine DLC Patch Notes: Amnesia: The Dark Descent gets a free expansion! Now with 20% more horror and 10% less cake. Enjoy this brand new flavor of canned horror - manufactured with license by Aperture Science.
(might contain traces of potatoes ) Updated Files: Update includes new files and sounds placed in the textures/ptest folder. (Some may have already been here unnoticed). Pbody as a flashlight filter Getting to the Login Screen This one is very easy. To get the login screen:. Start up the original game. Create a profile named ' Casbah' (case sensitive).
That's all. The password is: troubled memories Phonograph Puzzle Dev-confirmed to be the way to access the login page. In the Study, in the room with all the junk, is a phonograph that asks the following questions when you approach it: Play order Transcript Answer 1 Daniel, you killed me, you took my life away!
If only you realized what you've done, what violence you have forged upon history! You have to make it right, you selfish old boy.
N/a 2 I am offering you redemption. I need you to give me the answers. Rid yourself of guilt, tell me at once. N/a 3 The man who escaped death in Grenoble - who is he? Who is hunting (me?
And who is the banished one? Agrippa, Shadow, Alexander 4 You laughed when I told you I would call on Gabriel to help.
You know him, where did you meet him? Bremen 5 You are slipping! Your mind is questioning my existence.
My request is sincere, Daniel. This is all real! Where did you leave your sister?
Canterbury 6 Daniel, you are going mad! Call on her, what's her name and let her bring you home to England. Hazel 7 Listen, if there is any will in you left, answer my questions and let them make a name for yourself! N/a Take the first letters and anagram them to get the word 'casbah;' naming a profile that unlocks the login screen. Entering the password downloads the file 'keypotioningredi.ent' to the root folder of Amnesia. Renaming it to 'keypotioningredi.rar' and using the password 'damascus rose' for the inside files gives some Portal 2 concept art and an 'o' file without any extension, measuring approximately 3,99 MB.
It should be renamed to 'o.zip'. The compression size suggests that each game's single letter file has to be combined to form a ZIP file that can be extracted. The RAR Puzzle After the update, four appeared inside the root directory of the Amnesia game. File 001.rar 002.rar 003.rar 004.rar Password TCHUMHULYTSHO cruel love Tin Hinan endoftheline Messages from HELPr indicated that a 'blue note' would be the key to opening the first, and sure enough, under the stairs in one of the level was this cryptic blue note: Blue Text. The hieroglyph/text matches. Inscriptions of the Nile, where the unspeakable eldritch horrors hide: - A simple man: hideous toad and hairy bat (1) - Dweller of sky: mother in sea (1) - Give your eye and bowl: mass far below, creator of life (1) - Fibonacci digger: at graveyard, in gallery (2+4) - Temptation's tongue fell off at hole: plateau of the octo-leg (1) - The weights are in equilibrium: the gate (1+6) - Feather walker gaze at meal: unstoppable and shapeless (1) - Dual hooks and beams: many forms seek followers (8+9) - Two more remain in plain sight. Remember, A certain permutation can form something encapsulating all, but is not the answer.
The numerical order, where hidden trumps shown, must be used! Do not gaze at the face! It is not of here, but should reside elsewhere. 9, 1, 14, 12, 3, 1, 2, 3, 5, 10, 23, 1, 2, 2, 21, 2, 1, 12 The included letters are: 'ECVMIILNSDIAT' (from top to bottom) Out of those letters, you can create the phrase 'DANIELS VICTIM'. Inside the first file are two images: one of a head within a vise with letters scattered over the picture, and the other of a block of text. As of yet, the first picture is deemed irrelevant. The second image, of the block of text, has a series of numbers at the bottom, beginning with '9, 1.'
Pairing these numbers results in a set of coordinates: For example, the first numbers would be paired (9, 1). These pairs refer to lines and letters in the text of the image - for example, (9, 1) is the 9th line, first letter. Putting them all together reveals the password for RAR #2: 'cruel love.'
At the bottom of the page is the pair of strings: 2C4E171B0F130B440B09100C101C46040C0B1A12451A0C0A08001A440E07114E0D1B46080F1D4F050A03014F120A4E160A 1A0A541C0D050705451B0E0000001E0C4E0C07480A020C4E15151A114C1A0600541F0A0D451C0C1C03110B114C0F01175A Two sentences in the text of the PDF have 69 and 64 characters, including spaces, exactly: I still have doubts about the cabinet and what it may come to reveal. Come to think of it, there is one part she would be perfect for. XORing the hex code from the text gives two lines of repeated text: 'endof' and 'theline', leading to the 4th rar's password: 'endoftheline.' Glyphs in-game (left) compared to a wiki image (right).This glyph in the compilation image second row, third column, 7 strikes upon the square, 'gateway'. The addition of the square tells us the gateway is round in shape.
(early translation).This glyph in the compilation image third row, third column, knotted fabric, referring to 'bandage.' (early translation) Composed of another glyph which specifically refers to either a bandaged man or a man suffering from a head wound.A partial translation of the image third row, fourth column in the compilation image, the necklace 'like' and the staff, representing the 'staff of rule' or 'ruler'.An early translation of fourth row, fourth column, the 'hare or rabbit' picture translates to 'Phon; wn'.An early translation of third row, first column, the bottom portion of the image representing the horned viper, it means 'he, his, or father'. An early translation of second row, second column, the determinative meaning seems to be 'soul'. New images found in game: clearer shot: The line 'Temptation's tongue fell off at hole: plateau of the octo-leg' could refer to Penumbra: Overture where a man had to remove his infected tongue after eating poisonous spiders.
Contents. Daniel. First lines Don't forget.
Some things mustn't be forgotten. The shadow hunting me I must hurry. My name is Daniel, I live in London at at ah, Mayfair. What have I done? This is crazy.
Don't forget, don't forget. I must stop him. My name is is I am Daniel.
Letter to himself Redeem us both, Daniel. Descend into the darkness where Alexander waits, and murder him. I felt myself drawn to the mystic light. I reached out, closing it in my hands. The faint glow escaped my fingers and began to spark brightly and spirit me away, unlocking alien memories of spiraling towers, endless deserts, and impossible geometry. Alexander produces a knife. He wants me to cut the flesh.
Do it, save yourself. He is a murderer, Daniel. He is evil - a cold blooded killer. Alexander, you must let me be, I have to concentrate. Paint the man, cut the lines. Cut the flesh, watch the blood spill - Let it come! I didn't do anything!
Nyeh, nyeh, nyeh!. Paint the man, cut the lines, Please!
The man cries!. Paint the man, cut the lines. PAINT THE MAN, CUT THE LINES!. Hush, hush. Now you sleep. I did well.
One life for another. You hear me, Guardian of the Orb, I did all this for you.
Now, once more, withdraw your shadow from my domain! There isn't much time. I can feel it. We must act swiftly. I will do whatever it takes. I have to get out of here.
That taste! That fragrance! Damascus rose!. What.What is this place?.
Darkness.closing in. Something's wrong! All so wrong!. There's nothing left. Everything's gone!.
The flicker, the bluish light.getting closer somehow. What was that?. Someone's coming!.
This shouldn't be!. Is anyone there?. What happened to them?.
Maybe she knows. All dressed in blue. That shimmering.Blue light. Just like Regent's Park. Is she DEAD?. No don't kill her!.
The shadow. It's close now. Get her back!. She deserved it.that little. Do what ever it takes!.
WHO ARE YOU TO QUESTION ME?. Hmmm shouldn't trust him.
He's lying. He see's what I see! Shouldn't do that!.
Should kill them all! Burn this castle to the ground!.insane laughter. He'll never see it coming!. Crush his skull! He deserves it. Use it for the ritual! Alexander.
Memory In court, the order of the Black Eagle spew their politics at each other while I sit quietly in place, willfully forgotten. Once in a while someone will notice me and lose themselves in a silent cower before regaining their senses.
They all know I am the one and same Alexander who helped their fathers and grandfathers to found this great Order. I've seen them take their fathers' places, and they too will grow old and pass away. While I remain the same, aged not by time, but by anguish. Sounds from the torture chambers are shuttled in through those pipes in the ceiling. Manage your victims well and let one prisoner's pain instill terror in his cellmate.
Tell me, is everything nice and clear now? Am I the villain? Good and evil. Such comforting concepts – but hardly applicable. Are you so blind that you see no good in me, or evil in Agrippa? Narrative.
A fragrant taste of rose lingered in his mouth. Turkish Delights, he thought, just like the ones at the consulate in Constantinople. The strange letter frightened him, but it was also the only one which offered some comfort. Carefully cutting the man open made him think, 'This is how father must feel about his craft. Being an artisan, relying on one's skill to perform something so delicate, grants a certain form of pride.' Dialogue Daniel: It sure is dark in here.
Alexander: Yes, and there's a good reason for it. But you can light the lamp now, if you wish. Daniel: What's the reason? For the darkness, that is. Alexander: Stay close.
Be careful not to stray. Daniel: What's the reason?
Why is it so dark? Alexander: Pay attention, Daniel. It's important that you keep going straight and make sure not to stray. Alexander: So, you have ridden an elevator before? Daniel: Yes, the Colosseum at Regent's Park has one. It takes you to the gallery where you can view the panorama. Alexander: Good.
This ride might be a little longer – and in the other direction. Alexander: Agrippa?
I need you to stay awake. Can you feel the syringe? Agrippa: No, I can't feel anything. Alexander: Yes? Agrippa: Soon I won't even be able to move, will I? Alexander: Your life is safe. Agrippa: I don't doubt that – but will it be worth living?
Man: Let me go, you brute! Daniel: The Cradle is ready.
Alexander: Good. You are a man how can you partake in this?
Daniel: Is he all right? Alexander: He is one of the wicked. Don't pay his lies any attention. Man: I'm not a bad man.
It was an accident Alexander: He set a man on fire. Man: It wasn't my fault. Why won't anyone listen? Daniel: That's horrible! Alexander: Of course – we are dealing with monsters here. See also.
External links.